• Guide
  • 1 · Basis (TPACK)
  • 2 · Design
  • 3 · Development
  • 4 · Implementation and follow-up
  • 5 · Cooperative learning
  • 6 · E-coaching
  • 7 · Concerns
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Digitale Didactiek
Digitale Didactiek
Digitale Didactiek voor Lesgevers
  • Guide
  • 1 · Basis (TPACK)
  • 2 · Design
  • 3 · Development
  • 4 · Implementation and follow-up
  • 5 · Cooperative learning
  • 6 · E-coaching
  • 7 · Concerns
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4 · Implementation and follow-up

  • Overview
  • Theory
  • Cases
  • Exercises
  • Learn more
Motivate your students

Once the ball is rolling, you need to make sure that it keeps rolling.

You can integrate a lot of motivating elements in the design of your course. Self-tests, for example, can give your students the reassurance that they know the material ‘well enough’ to move on.

Once the course is on the right track, you are not only a teacher, but also an e-coach.

You:

Coach the students

You coach your student by encouraging him to monitor his learning process (for example, when he is less active), so he can actively participate in the learning environment, etc.

In the module e-coaching you can read more about the social role of an e-coach.

Provide feedback

Feedback is one of the most efficient ways for a student to learn.

When a student performs a task without getting any feedback, the chances are that the student does not learn anything from it. It is, in addition, very demotivating if students keep asking themselves whether or not they have done a good job.

LINKS

Oefeningen

Hoe motiveer je je cursisten?

Module

E-coaching

Theory
  • A good kick-off: Right from the start!
  • Provide technical support
  • Motivate your students
  • Follow-up on social media
  • Follow-up for your own course: evaluation and adjustments
Digitale Didactiek
Digitale Didactiek
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